I have tried everything suggested in other threads such as deleting saved, intermediate, CachedAssetRegistry.bin, reinstalling unreal, nothing is working. I don’t even get to choose a project. I have also tried starting unreal from the .exe directly and it still crashes. I did not do anything since it was working this morning.
As soon as I start unreal I get this crash message:
Assertion failed: NumBytes == Strings.Num() [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Core/Private/UObject/UnrealNames.cpp] [Line: 3336]
0x00007ffda313567c KERNELBASE.dll!UnknownFunction
0x00007ffcf5920216 UE4Editor-Core.dll!ReportAssert() [D:\Build++UE4\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformCrashContext.cpp:1644]
0x00007ffcf5924218 UE4Editor-Core.dll!FWindowsErrorOutputDevice::Serialize() [D:\Build++UE4\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsErrorOutputDevice.cpp:78]
0x00007ffcf564242d UE4Editor-Core.dll!FOutputDevice::LogfImpl() [D:\Build++UE4\Sync\Engine\Source\Runtime\Core\Private\Misc\OutputDevice.cpp:61]
0x00007ffcf5596a45 UE4Editor-Core.dll!AssertFailedImplV() [D:\Build++UE4\Sync\Engine\Source\Runtime\Core\Private\Misc\AssertionMacros.cpp:104]
0x00007ffcf55980a0 UE4Editor-Core.dll!FDebug::CheckVerifyFailedImpl() [D:\Build++UE4\Sync\Engine\Source\Runtime\Core\Private\Misc\AssertionMacros.cpp:461]
0x00007ffcf591d549 UE4Editor-Core.dll!LoadSeparatedNameBatchInShardOrder() [D:\Build++UE4\Sync\Engine\Source\Runtime\Core\Private\UObject\UnrealNames.cpp:3336]
0x00007ffcf591c347 UE4Editor-Core.dll!FNameBatchLoader::Load() [D:\Build++UE4\Sync\Engine\Source\Runtime\Core\Private\UObject\UnrealNames.cpp:3472]
0x00007ffcf591cbd8 UE4Editor-Core.dll!LoadNameBatch() [D:\Build++UE4\Sync\Engine\Source\Runtime\Core\Private\UObject\UnrealNames.cpp:3481]
0x00007ffcf6b487a4 UE4Editor-AssetRegistry.dll!FAssetRegistryReader::FAssetRegistryReader() [D:\Build++UE4\Sync\Engine\Source\Runtime\AssetRegistry\Private\AssetRegistryArchive.cpp:140]
0x00007ffcf6b9fb46 UE4Editor-AssetRegistry.dll!FAssetDataGatherer::Run() [D:\Build++UE4\Sync\Engine\Source\Runtime\AssetRegistry\Private\AssetDataGatherer.cpp:524]
0x00007ffcf593ff0b UE4Editor-Core.dll!FRunnableThreadWin::Run() [D:\Build++UE4\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:86]
0x00007ffcf5937050 UE4Editor-Core.dll!FRunnableThreadWin::GuardedRun() [D:\Build++UE4\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:35]
0x00007ffda4c2257d KERNEL32.DLL!UnknownFunction
0x00007ffda594aa58 ntdll.dll!UnknownFunction
Crash in runnable thread FAssetDataGatherer