Unreal Crashes Either When saving or Randomly

GPU Crash dump Triggered

UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll

says d3d device removed or something like that and then spits this the crash log above.
I have a 3060 6gb Q-Max Mobile GPU, which supports dx12 so I don’t think that’s the issue.
What can be the issue and how can I solve it?
thanks for any future help. :heart:

hi @Baykus35
This is a common problem documented in

How to Fix a GPU Driver Crash When Using Unreal Engine | Unreal Engine 5.0 Documentation

and in the documentation section
Reducing GPU Timeout Detection and Recovery Crashes

GPU Lightmass Global Illumination in Unreal Engine | Unreal Engine 5.3 Documentation

Hey thank you for giving the necessary links, I really appreciate it :slightly_smiling_face:
I increased the timeout and will keep an eye out to see if it continues to happen. Thanks for the solution.

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.