Unreal Crashes Either When saving or Randomly

GPU Crash dump Triggered

UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll

says d3d device removed or something like that and then spits this the crash log above.
I have a 3060 6gb Q-Max Mobile GPU, which supports dx12 so I don’t think that’s the issue.
What can be the issue and how can I solve it?
thanks for any future help. :heart:

hi @Baykus35
This is a common problem documented in

How to Fix a GPU Driver Crash When Using Unreal Engine | Unreal Engine 5.0 Documentation

and in the documentation section
Reducing GPU Timeout Detection and Recovery Crashes

GPU Lightmass Global Illumination in Unreal Engine | Unreal Engine 5.3 Documentation

Hey thank you for giving the necessary links, I really appreciate it :slightly_smiling_face:
I increased the timeout and will keep an eye out to see if it continues to happen. Thanks for the solution.