Im trying to make a basic AI, I have followed the tutorial on here: https://docs.unrealengine.com/latest/INT/Engine/AI/BehaviorTrees/QuickStart/index.html
However when I try to run the Behavior tree, the tree itselves flickers like a christmas tree and no movement.
All I do here is send a reference of my player to the behavior tree key, then I run the behavior tree.
Then I have my Behavior tree that is pretty simple.
I have verified the name of my key with the name in my AiController BP. they are the same. not sure what is happening.