Unreal 5 "Panoramic Rendering" making cryptomattes non-panorama

Hi,

   I am trying to output cryptomattes on a render using the "panoramic render" feature, the  main render looks as expected BUT the cryptomattes are rendering non pano, just with the base focal length of the cam, so they do not align. Any ideas or solutions for this??

Same image, just looking at the main pass, and the crypto pass of the same image file, multiChannel exr


Hi, did you ever figure out how to make this work?