Unreal 5.5 packaged build does not detect DirectX12

If you updated the AgilitySDK (https://devblogs.microsoft.com/directx/gettingstarted\-dx12agility/\#whatis) for some reasons, you can right-click on D3D12Core.dll that you ship with the game. For example, in the staged version of Lyra for Windows (D:\UE_5.5\Samples\Games\Lyra\Saved\StagedBuilds\Windows\Lyra\Binaries\Win64\D3D12\D3D12Core.dll) I have this version. This match the version in the LaunchWindows.cpp (1.614 -> 614).

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