Unreal 5.3 crashes upon opening a level

I have a project that suddenly started crashing every time I open a particular level.

Including the crash report here. Any idea whats causing this? and how I can recover this level?

I’ve attached the log file
BMW_Sedan_V5_BU2.log (202.3 KB)

Greetings @LUNCHBQX

If I were you I’d start by checking out the files in the folder. If you had any plugins or files you were using in that level, double check that they’re where they should be. The error in your log of 'Assertion failed: ReaderPos + Num <= ReaderSize [File:D:\build++UE5\Sync\Engine\Source\Runtime\Core\Public\Serialization\BufferReader.h] [Line: 52] ’ is often times an indicator that the map/level is trying to use files that aren’t there. It’s a complex error for sure. But, that’s where I’d start. I hope this helps!

Hey Frosty,

I was running into a similar issue, I have narrowed it down to a static mesh, I remember that it was in the scene at one point but I remember deleting it out of the scene, but I don’t know how to fix it.

Hi @BryanMaritz

Could you have that static mesh file called somewhere in the project? I’d check for anywhere in the files you could’ve had that files called/included.

Thank you for responding!

What originally happened, I had a skeletal mesh that I was playing around with editing pivots, this then generated static mesh files for it, but I didn’t need it placed in the level, so I deleted it from the scene, but I never deleted the files for it, and it definitely shouldn’t be referenced anywhere. Think it could still have references to the original skeletal mesh?

Actually, you were right, I found this reference, but I am unable to break the links.

Is something preventing you from doing so within UE or is it because of having multiple files tied to this?

It does give me the option to break the links, but when I try to break them it does nothing.

Are you right clicking and selecting ‘Break link to’ or are you Alt+Left clicking?

I have tried both, but neither works, I appreciate you still trying to help, super frustrating

Alright, ended up fixing it, found it’s file location, made a backup of it, deleted the file, then opened the level and it was fixed.

Awesome! I’m glad you got that fixed! We appreciate you posting the solution too. That helps the community. Have a good week!

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