Hello, I have been using unreal for a while, and since using 4.8, I haven not been able to open the material editor and use the texture node specifically. I can use vectors, lerps and anything else like that. But as soon as I add a texture node, it crashes.
I have a GTX 760 4GB, Intel i5-4690k 3.5ghz, 16GB ram…
Please copy the information in the Crash Reporter window when this crash occurs, including the Machine ID, and paste it here (and be sure to hit Send!). Then zip and attach the crash log from the project’s Saved\Logs folder. It may also be helpful to see your full dxdiag. Thanks!
The windows error that you are experiencing is being caused by an out of date Intel Integrated Graphics Driver (the igusc64.dll). With some of the new additions to our Post Process and other improved Rendering pathways in 4.8, these older drivers are not able to handle the newer information. So to fix that problem, you will need to download and install the latest Intel Driver that can be found here:
Now you list that you have an Nvidia GTX 760, if you are running on a laptop then another problem exists as well. Your Nvidia Optimus program which handles the switching for power saving purposes is not seeing Unreal as needing the Nvidia card and defaults to using the Intel card for power saving purposes. You will need to go into the Optimus program and set UnrealEngine.exe to always use Maximum Performance and the Nvidia card.
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Im using a TV at my 2nd monitor. as I wanted another one, but only had enough money for the PC and a monitor.
I see no mention of my Nvidia GTX 760 all the drivers are up to date, but now that you mention it, I cant open the Nvidia Control Panel. All the drivers are up to date this time for sure. I can use the Nvidia Geforce Experience.
Ok so what I am seeing in the DXDIAG is that your BenQ monitor is connected only to an Intel Integrated Graphics card (which needs to be updated per link above) and no mention of the Nvidia Card. There appears to be a problem with your Nvidia Card, make sure that the card is showing up in your Device Manager without any warnings or errors and that you monitor is plugged into that card.
In any event, downloading the link above will keep the Engine crashing the Intel Card until you can debug the Video Card itself.
I have updated the driver, and unreal no longer crashes. Though I would obviously like to use my GTX 760. I will keep trying what you say, thanks for the help so far!!