unreal 4.26 movie render queue crash

I have a scene built on a landscape level that I got from UE marketplace, when ever I want to render a sequence through movie render queue the editor crashes, but I can render thorough the normal sequencer render.
If I hide the landscape its renders from movie render queue.
How do I solve this, because I spent 2 weeks on building the level and I have a deadline to finish.

PC Spec
AMD Ryzen 5 5600X 6-Core Processor 3.70 GHz
Ram 64.0 GB
Gigabyte RTX 3080

Using Unreal 4.26

And this level is raytraced