Hi. I’m trying to deploy to Samsung Gear VR and I’ve followed the unreal docs but ran into an issue:
From within the “ProjectLauncher” there is a tick next to:
- Verify profile settings
- Launching UAT…
- Start cook on the fly server
- Deploying content for Android_ASTC
But then it hangs at Launching on “Android_ASTC…” and keeps say “waiting for server”.
In the Unreal ProjectLauncher terminal everything looks like it’s working fine.
The ProjectLauncher also launches a windows command terminal and the last thing that happens there is are the following lines:
[2018.07.31-04.03.10:382] 0]LogFileServer: Warning: Unreal Network File Server starting up…
[2018.07.31-04.03.10:416] 0]LogFileServer: Display: Unreal Network File Server is ready for client connections on 0.0.0.0:41899!
[2018.07.31-04.03.10:421] 0]LogFileServer: Warning: Unreal Network Http File Server starting up…
[2018.07.31-04.03.10:453] 0]LogFileServer: Display: Unreal Network File Http Server is ready for client connections on port 41898
The software/hardware i’m using is:
- Unreal 4.18.3
- Codeworks 1R7 (tried with 1R6u1 but got the same problems)
- Samsung s9
- Samsung Gear VR with controller
- Visual Studio 2017
- Android Studio
Thanks!