Unlit mode + FreezeRendering + r.Visibility.DynamicMeshElements.Parallel 1 = crash

Hi Mark,

Sorry about the delay, and thank you for reporting this crash and for investigating its cause.

I was able to reproduce the crash with your repro steps. I will now double-check your assessment of its cause and create an internal bug report for this issue. I’ll get back to you with a public bug tracker link as soon as I have one.

Best regards,

Vitor