Hi Epic Team,
Currently i need use “Render to Texture Toolset Setup”, but the buffer base color are really darkness. I can solve this presing F2 to viewmode unlit. But Unlit isnt the same buffer Base Color.
In the Documentation you say: Unlit view mode removes all lighting from the scene, showing you Base Color only.
But this is not true, Unlit is more lightness :(. How i can in New Editor Windows (PIE) set my render like in Editor? (Only Base Color, not Unlit!!)
Left Buffer Base Color - Right Unlit
Regards!