I’m having some continued errors with packaging my project that I’m at the end of my patience with now. Any help deciphering what I need to change to fix things would be great.
LogDebuggerCommands: Repeating last play command: Selected Viewport
LogPlayLevel: PlayLevel: No blueprints needed recompiling
PIE: New page: PIE session: L_Menu (5 May 2024, 01:06:55)
LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_L_Menu
LogPlayLevel: PIE: StaticDuplicateObject took: (0.001411s)
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/L_Menu.L_Menu to /Game/Maps/UEDPIE_0_L_Menu.L_Menu (0.001453s)
LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms
LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
LogAIModule: Creating AISystem for world L_Menu
LogPlayLevel: PIE: World Init took: (0.000839s)
LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
LogAudioMixer: Display: Audio Mixer Platform Settings:
LogAudioMixer: Display: Sample Rate: 48000
LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
LogAudioMixer: Display: Number of buffers to queue: 1
LogAudioMixer: Display: Max Channels (voices): 32
LogAudioMixer: Display: Number of Async Source Workers: 4
LogAudio: Display: AudioDevice MaxSources: 32
LogAudio: Display: Audio Spatialization Plugin: None (built-in).
LogAudio: Display: Audio Reverb Plugin: None (built-in).
LogAudio: Display: Audio Occlusion Plugin: None (built-in).
LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
LogAudioMixer: Display: Using Audio Hardware Device Headphones (HD 350BT)
LogAudioMixer: Display: Initializing Sound Submixes...
LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
LogInit: FAudioDevice initialized with ID 3.
LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
LogAudio: Display: Audio Device (ID: 3) registered with world 'L_Menu'.
LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
LogLoad: Game class is 'GM_2DScroller_C'
LogWorld: Bringing World /Game/Maps/UEDPIE_0_L_Menu.L_Menu up for play (max tick rate 0) at 2024.05.05-00.06.55
LogWorld: Bringing up level for play took: 0.000285
LogOnline: OSS: Created online subsystem instance for: :Context_6
PIE: Server logged in
PIE: Play in editor total start time 0.095 seconds.
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> NoCapture
LogNet: Browse: /Game/Maps/L_KitchenOpening
LogLoad: LoadMap: /Game/Maps/L_KitchenOpening
LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_L_Menu
LogWorld: UWorld::CleanupWorld for L_Menu, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
LogAudio: Display: Audio Device unregistered from world 'None'.
LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms
LogAudio: Display: Audio Device (ID: 3) registered with world 'L_KitchenOpening'.
LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
LogAIModule: Creating AISystem for world L_KitchenOpening
LogPlayLevel: PIE: World Init took: (0.000605s)
LogLoad: Game class is 'GM_2DScroller_C'
LogWorld: Bringing World /Game/Maps/UEDPIE_0_L_KitchenOpening.L_KitchenOpening up for play (max tick rate 0) at 2024.05.05-00.06.57
LogWorld: Bringing up level for play took: 0.000491
LogLoad: Took 0.055882 seconds to LoadMap(/Game/Maps/L_KitchenOpening)
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_L_KitchenOpening
LogWorld: UWorld::CleanupWorld for L_KitchenOpening, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
LogPlayLevel: Display: Shutting down PIE online subsystems
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms
LogPlayLevel: Display: Destroying online subsystem :Context_6
LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms
LogTurnkeySupport: Project requires temp target (WmfMedia plugin is disabled)
LogLauncherProfile: Unable to use promoted target - C:/Users/chane/OneDrive - UCLan/Year 3/Games Proposal/Project 3 - Adventure Chef (SFAS 2024)/Project Progression/PlatformChef_SFAS/Binaries/Win64/UnrealGame.target does not exist.
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Unreal/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/chane/OneDrive - UCLan/Year 3/Games Proposal/Project 3 - Adventure Chef (SFAS 2024)/Project Progression/PlatformChef_SFAS/PlatformChef_SFAS.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=52729 -project="C:/Users/chane/OneDrive - UCLan/Year 3/Games Proposal/Project 3 - Adventure Chef (SFAS 2024)/Project Progression/PlatformChef_SFAS/PlatformChef_SFAS.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor
-skipbuildeditor -cook -project="C:/Users/chane/OneDrive - UCLan/Year 3/Games Proposal/Project 3 - Adventure Chef (SFAS 2024)/Project Progression/PlatformChef_SFAS/PlatformChef_SFAS.uproject" -unrealexe="D:\Unreal\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -installed -stage -archive -package -build -pak -iostore -compressed -prereqs -archivedirectory="C:/Users/chane/Desktop/Chef" -clientconfig=Development" -nocompile -nocompileuat ]
LogAutomationController: Ignoring very large delta of 3.10 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
UATHelper: Packaging (Windows): Running AutomationTool...
UATHelper: Packaging (Windows): Using bundled DotNet SDK version: 6.0.302
UATHelper: Packaging (Windows): Starting AutomationTool...
UATHelper: Packaging (Windows): Parsing command line: -ScriptsForProject="C:/Users/chane/OneDrive - UCLan/Year 3/Games Proposal/Project 3 - Adventure Chef (SFAS 2024)/Project Progression/PlatformChef_SFAS/PlatformChef_SFAS.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=52729 -project="C:/Users/chane/OneDrive - UCLan/Year 3/Games Proposal/Project 3 - Adventure Chef (SFAS 2024)/Project Progression/PlatformChef_SFAS/PlatformChef_SFAS.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project="C:/Users/chane/OneDrive - UC
Lan/Year 3/Games Proposal/Project 3 - Adventure Chef (SFAS 2024)/Project Progression/PlatformChef_SFAS/PlatformChef_SFAS.uproject" -unrealexe=D:\Unreal\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Cmd.exe -platform=Win64 -installed -stage -archive -package -build -pak -iostore -compressed -prereqs -archivedirectory=C:/Users/chane/Desktop/Chef -clientconfig=Development -nocompile -nocompileuat
UATHelper: Packaging (Windows): Initializing script modules...
UATHelper: Packaging (Windows): Total script module initialization time: 0.21 s.
UATHelper: Packaging (Windows): Executing commands...
UATHelper: Packaging (Windows): Installed Sdk validity:
UATHelper: Packaging (Windows): Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists")
UATHelper: Packaging (Windows): Scanning for envvar changes...
UATHelper: Packaging (Windows): ... done!
UATHelper: Packaging (Windows): Cleaning Temp Paths...
UATHelper: Packaging (Windows): BUILD SUCCESSFUL
UATHelper: Packaging (Windows): Setting up ProjectParams for C:\Users\chane\OneDrive - UCLan\Year 3\Games Proposal\Project 3 - Adventure Chef (SFAS 2024)\Project Progression\PlatformChef_SFAS\PlatformChef_SFAS.uproject
UATHelper: Packaging (Windows): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows): Running: D:\Unreal\UE_5.3\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe "D:\Unreal\UE_5.3\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" PlatformChef_SFAS Win64 Development -Project="C:\Users\chane\OneDrive - UCLan\Year 3\Games Proposal\Project 3 - Adventure Chef (SFAS 2024)\Project Progression\PlatformChef_SFAS\PlatformChef_SFAS.uproject" -Manifest="C:\Users\chane\OneDrive - UCLan\Year 3\Games Proposal\Project 3 - Adventure Chef (SFAS 2024)\Project Progression\PlatformChef_SFAS\Intermediate\Build\Manifest.xml" -remoteini="C:\Users\c
hane\OneDrive - UCLan\Year 3\Games Proposal\Project 3 - Adventure Chef (SFAS 2024)\Project Progression\PlatformChef_SFAS" -skipdeploy -log="C:\Users\chane\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Unreal+UE_5.3\UBT-PlatformChef_SFAS-Win64-Development.txt"
UATHelper: Packaging (Windows): Log file: C:\Users\chane\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Unreal+UE_5.3\UBT-PlatformChef_SFAS-Win64-Development.txt
UATHelper: Packaging (Windows): Creating makefile for PlatformChef_SFAS (manifest 'C:\Users\chane\OneDrive - UCLan\Year 3\Games Proposal\Project 3 - Adventure Chef (SFAS 2024)\Project Progression\PlatformChef_SFAS\Intermediate\Build\Manifest.xml' not found)
UATHelper: Packaging (Windows): Writing manifest to C:\Users\chane\OneDrive - UCLan\Year 3\Games Proposal\Project 3 - Adventure Chef (SFAS 2024)\Project Progression\PlatformChef_SFAS\Intermediate\Build\Manifest.xml
UATHelper: Packaging (Windows): Target is up to date
UATHelper: Packaging (Windows): Total execution time: 1.41 seconds
UATHelper: Packaging (Windows): Took 1.50s to run dotnet.exe, ExitCode=0
UATHelper: Packaging (Windows): Build command time: 1.51 s
UATHelper: Packaging (Windows): ********** BUILD COMMAND COMPLETED **********
UATHelper: Packaging (Windows): ********** COOK COMMAND STARTED **********
UATHelper: Packaging (Windows): Running UnrealEditor Cook for project C:\Users\chane\OneDrive - UCLan\Year 3\Games Proposal\Project 3 - Adventure Chef (SFAS 2024)\Project Progression\PlatformChef_SFAS\PlatformChef_SFAS.uproject
UATHelper: Packaging (Windows): Commandlet log file is D:\Unreal\UE_5.3\Engine\Programs\AutomationTool\Saved\Cook-2024.05.05-00.07.13.txt
UATHelper: Packaging (Windows): Running: D:\Unreal\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Cmd.exe "C:\Users\chane\OneDrive - UCLan\Year 3\Games Proposal\Project 3 - Adventure Chef (SFAS 2024)\Project Progression\PlatformChef_SFAS\PlatformChef_SFAS.uproject" -run=Cook -TargetPlatform=Windows -unversioned -fileopenlog -abslog="D:\Unreal\UE_5.3\Engine\Programs\AutomationTool\Saved\Cook-2024.05.05-00.07.13.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
UATHelper: Packaging (Windows): LogInit: Display: Running engine for game: PlatformChef_SFAS
UATHelper: Packaging (Windows): LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : platform="Windows"
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : config="Development"
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046"
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3"
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.3447] "
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor"
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : pgoenabled="0"
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : ltoenabled="0"
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : asan="0"
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : commandline="" "C:\Users\chane\OneDrive - UCLan\Year 3\Games Proposal\Project 3 - Adventure Chef (SFAS 2024)\Project Progression\PlatformChef_SFAS\PlatformChef_SFAS.uproject" -run=Cook -TargetPlatform=Windows -unversioned -fileopenlog -abslog=D:\Unreal\UE_5.3\Engine\Programs\AutomationTool\Saved\Cook-2024.05.05-00.07.13.txt -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output""
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : loginid="5635b1734c373700d91b9cbc8fe5140d"
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : llm="0"
UATHelper: Packaging (Windows): LogConfig: Display: Loading Mac ini files took 0.03 seconds
UATHelper: Packaging (Windows): LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
UATHelper: Packaging (Windows): LogConfig: Display: Loading IOS ini files took 0.03 seconds
UATHelper: Packaging (Windows): LogConfig: Display: Loading Android ini files took 0.03 seconds
UATHelper: Packaging (Windows): LogConfig: Display: Loading TVOS ini files took 0.04 seconds
UATHelper: Packaging (Windows): LogConfig: Display: Loading Unix ini files took 0.04 seconds
UATHelper: Packaging (Windows): LogConfig: Display: Loading Windows ini files took 0.04 seconds
UATHelper: Packaging (Windows): LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds
UATHelper: Packaging (Windows): LogConfig: Display: Loading Linux ini files took 0.04 seconds
UATHelper: Packaging (Windows): LogAssetRegistry: Display: Asset registry cache read as 16.8 MiB from C:/Users/chane/OneDrive - UCLan/Year 3/Games Proposal/Project 3 - Adventure Chef (SFAS 2024)/Project Progression/PlatformChef_SFAS/Intermediate/CachedAssetRegistry_0.bin
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
UATHelper: Packaging (Windows): RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
UATHelper: Packaging (Windows): LogHAL: Display: Platform has ~ 32 GB [34278977536 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
UATHelper: Packaging (Windows): LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
UATHelper: Packaging (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
UATHelper: Packaging (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
UATHelper: Packaging (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
UATHelper: Packaging (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
UATHelper: Packaging (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
UATHelper: Packaging (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Building Assets For Windows
UATHelper: Packaging (Windows): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
UATHelper: Packaging (Windows): LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
UATHelper: Packaging (Windows): LogDerivedDataCache: Display: C:/Users/chane/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.05ms. RandomReadSpeed=1108.22MBs, RandomWriteSpeed=152.09MBs. Assigned SpeedClass 'Local'
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Using Local Shader Compiler with 13 workers.
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Compiling shader autogen file: C:/Users/chane/OneDrive - UCLan/Year 3/Games Proposal/Project 3 - Adventure Chef (SFAS 2024)/Project Progression/PlatformChef_SFAS/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
UATHelper: Packaging (Windows): LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches C:/Users/chane/OneDrive - UCLan/Year 3/Games Proposal/Project 3 - Adventure Chef (SFAS 2024)/Project Progression/PlatformChef_SFAS/Intermediate/CachedAssetRegistry_*.bin.
UATHelper: Packaging (Windows): LogEditorDomain: Display: EditorDomain is Disabled
UATHelper: Packaging (Windows): LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
UATHelper: Packaging (Windows): LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Compiling shader autogen file: C:/Users/chane/OneDrive - UCLan/Year 3/Games Proposal/Project 3 - Adventure Chef (SFAS 2024)/Project Progression/PlatformChef_SFAS/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
UATHelper: Packaging (Windows): LogTextureEncodingSettings: Display: Texture Encode Speed: Final (cook).
UATHelper: Packaging (Windows): LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
UATHelper: Packaging (Windows): LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
UATHelper: Packaging (Windows): LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
UATHelper: Packaging (Windows): LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
UATHelper: Packaging (Windows): LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
UATHelper: Packaging (Windows): LogMeshReduction: Display: No distributed automatic mesh merging module available
UATHelper: Packaging (Windows): LogVirtualization: Display: VirtualizationSystem name found in ini file: None
UATHelper: Packaging (Windows): LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
UATHelper: Packaging (Windows): LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
UATHelper: Packaging (Windows): LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms
UATHelper: Packaging (Windows): LogAudio: Display: Registering Engine Module Parameter Interfaces...
UATHelper: Packaging (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
UATHelper: Packaging (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
UATHelper: Packaging (Windows): LogVSAccessor: Display: Unable to create Visual Studio setup instance: 800401f0
UATHelper: Packaging (Windows): LogVSAccessor: Display: Unable to create Visual Studio setup instance: 800401f0
UATHelper: Packaging (Windows): LogVSAccessor: Display: Unable to create Visual Studio setup instance: 800401f0
UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
UATHelper: Packaging (Windows): LogCook: Display: CookProcessCount=1. CookMultiprocess is disabled and the cooker is running as a single process.
UATHelper: Packaging (Windows): LogCook: Display: CookSettings for Memory:
UATHelper: Packaging (Windows): MemoryMaxUsedVirtual 0MiB
UATHelper: Packaging (Windows): MemoryMaxUsedPhysical 0MiB
UATHelper: Packaging (Windows): MemoryMinFreeVirtual 2048MiB
UATHelper: Packaging (Windows): MemoryMinFreePhysical 2048MiB
UATHelper: Packaging (Windows): MemoryTriggerGCAtPressureLevel None
UATHelper: Packaging (Windows): UseSoftGC true (5/10)
UATHelper: Packaging (Windows): LogAssetRegistry: Display: Triggering cache save on discovery complete
UATHelper: Packaging (Windows): LogCook: Display: Waiting for Asset Registry
UATHelper: Packaging (Windows): LogAssetRegistry: Display: Asset registry cache written as 0.0 MiB to C:/Users/chane/OneDrive - UCLan/Year 3/Games Proposal/Project 3 - Adventure Chef (SFAS 2024)/Project Progression/PlatformChef_SFAS/Intermediate/CachedAssetRegistry_*.bin
UATHelper: Packaging (Windows): LogCook: Display: Clearing all cooked content for platform Windows
UATHelper: Packaging (Windows): LogCook: Display: Sandbox cleanup took 0.068 seconds for platforms Windows
UATHelper: Packaging (Windows): LogCook: Display: Compiling global changed shaders for platform 'Windows'
UATHelper: Packaging (Windows): LogShaderLibrary: Display:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM6-PCD3D_SM6) Stats:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: =================
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 325 (32500.00%)
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shaders: 4155, Unique Shaders: 4155 (100.00%)
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shader Size: 73.80mb, Unique Shaders Size: 73.80mb (100.00%)
UATHelper: Packaging (Windows): LogShaderLibrary: Display: === Extended info:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 3
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 264
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Textual dump saved to 'C:/Users/chane/OneDrive - UCLan/Year 3/Games Proposal/Project 3 - Adventure Chef (SFAS 2024)/Project Progression/PlatformChef_SFAS/Saved/Shaders/PCD3D_SM6-PCD3D_SM6/ShaderDebug-Global-PCD3D_SM6-PCD3D_SM6/Dump.txt'
UATHelper: Packaging (Windows): LogShaderLibrary: Display: =================
UATHelper: Packaging (Windows): LogShaderLibrary: Display:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM5-PCD3D_SM5) Stats:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: =================
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 293 (29300.00%)
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shaders: 3543, Unique Shaders: 3533 (99.72%)
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shader Size: 11.82mb, Unique Shaders Size: 11.82mb (99.97%)
UATHelper: Packaging (Windows): LogShaderLibrary: Display: === Extended info:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 3
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 264
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
UATHelper: Packaging (Windows): LogShaderLibrary: Display: 4, 2, 2, 2, 2, 2, 2, 2, 1, 1
UATHelper: Packaging (Windows): LogShaderLibrary: Display: Textual dump saved to 'C:/Users/chane/OneDrive - UCLan/Year 3/Games Proposal/Project 3 - Adventure Chef (SFAS 2024)/Project Progression/PlatformChef_SFAS/Saved/Shaders/PCD3D_SM5-PCD3D_SM5/ShaderDebug-Global-PCD3D_SM5-PCD3D_SM5/Dump.txt'
UATHelper: Packaging (Windows): LogShaderLibrary: Display: =================
UATHelper: Packaging (Windows): LogCook: Display: Discovering localized assets for cultures: en
UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 0 Packages Remain 557 Total 557
UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=220, VirtualMemory=1273MiB
UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/Black_1x1_EXR_Texture_VT.Black_1x1_EXR_Texture_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/Black_1x1_EXR_Texture_VT.Black_1x1_EXR_Texture_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenLinearColor_VT.BaseFlattenLinearColor_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenLinearColor_VT.BaseFlattenLinearColor_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available.
UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1064 Packages Remain 2514 Total 3578
UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1881 Packages Remain 1697 Total 3578
UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 2696 Packages Remain 882 Total 3578
UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 3408 Packages Remain 170 Total 3578
UATHelper: Packaging (Windows): LogCook: Display: Splitting Package /Game/Maps/L_Showcase1_WP with splitter FWorldPartitionCookPackageSplitter acting on object World /Game/Maps/L_Showcase1_WP.L_Showcase1_WP.
UATHelper: Packaging (Windows): LogWorldPartition: Display: WorldPartition initialize started...
UATHelper: Packaging (Windows): LogWorldPartition: Display: WorldPartition initialize took 12 ms
UATHelper: Packaging (Windows): LogWorldPartition: Display: GenerateStreaming for 'L_Showcase1_WP' started...
UATHelper: Packaging (Windows): LogWorldPartition: Display: GenerateStreaming for 'L_Showcase1_WP' took 6 ms
UATHelper: Packaging (Windows): LogCook: Display: Splitting Package /Game/Maps/L_Menu_WP with splitter FWorldPartitionCookPackageSplitter acting on object World /Game/Maps/L_Menu_WP.L_Menu_WP.
UATHelper: Packaging (Windows): LogWorldPartition: Display: WorldPartition initialize started...
UATHelper: Packaging (Windows): LogWorldPartition: Display: WorldPartition initialize took 338 us (total: 12 ms)
UATHelper: Packaging (Windows): LogWorldPartition: Display: GenerateStreaming for 'L_Menu_WP' started...
UATHelper: Packaging (Windows): LogWorldPartition: Display: GenerateStreaming for 'L_Menu_WP' took 1 ms (total: 7 ms)
UATHelper: Packaging (Windows): LogCook: Display: Splitting Package /Game/Maps/L_KitchenOpening_WP with splitter FWorldPartitionCookPackageSplitter acting on object World /Game/Maps/L_KitchenOpening_WP.L_KitchenOpening_WP.
UATHelper: Packaging (Windows): LogWorldPartition: Display: WorldPartition initialize started...
UATHelper: Packaging (Windows): LogWorldPartition: Display: WorldPartition initialize took 332 us (total: 13 ms)
UATHelper: Packaging (Windows): LogWorldPartition: Display: GenerateStreaming for 'L_KitchenOpening_WP' started...
UATHelper: Packaging (Windows): LogWorldPartition: Display: GenerateStreaming for 'L_KitchenOpening_WP' took 1 ms (total: 9 ms)
UATHelper: Packaging (Windows): LogCook: Display: Splitting Package /Game/Maps/L_KitchenEnding_WP with splitter FWorldPartitionCookPackageSplitter acting on object World /Game/Maps/L_KitchenEnding_WP.L_KitchenEnding_WP.
UATHelper: Packaging (Windows): LogWorldPartition: Display: WorldPartition initialize started...
UATHelper: Packaging (Windows): LogWorldPartition: Display: WorldPartition initialize took 348 us (total: 13 ms)
UATHelper: Packaging (Windows): LogWorldPartition: Display: GenerateStreaming for 'L_KitchenEnding_WP' started...
UATHelper: Packaging (Windows): LogWorldPartition: Display: GenerateStreaming for 'L_KitchenEnding_WP' took 1 ms (total: 10 ms)
UATHelper: Packaging (Windows): LogCook: Display: Splitting Package /Game/Maps/L_KitchenTime_WP with splitter FWorldPartitionCookPackageSplitter acting on object World /Game/Maps/L_KitchenTime_WP.L_KitchenTime_WP.
UATHelper: Packaging (Windows): LogWorldPartition: Display: WorldPartition initialize started...
UATHelper: Packaging (Windows): LogWorldPartition: Display: WorldPartition initialize took 379 us (total: 13 ms)
UATHelper: Packaging (Windows): LogWorldPartition: Display: GenerateStreaming for 'L_KitchenTime_WP' started...
UATHelper: Packaging (Windows): LogWorldPartition: Display: GenerateStreaming for 'L_KitchenTime_WP' took 1 ms (total: 12 ms)
UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 3572 Packages Remain 8 Total 3580
UATHelper: Packaging (Windows): LogOutputDevice: Warning:
UATHelper: Packaging (Windows): Script Stack (0 frames) :
UATHelper: Packaging (Windows): LogWindows: Error: appError called: Assertion failed: !ActorsByGuid.Contains(ActorDesc->GetGuid()) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\WorldPartition\ActorDescList.cpp] [Line: 50]
UATHelper: Packaging (Windows): Duplicated actor descriptor guid 'F6F01CB583888A94254572C9F50A0312' detected: `BP_Soup_C`
PackagingResults: Error: appError called: Assertion failed: !ActorsByGuid.Contains(ActorDesc->GetGuid()) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\WorldPartition\ActorDescList.cpp] [Line: 50]
UATHelper: Packaging (Windows): LogWindows: Error: begin: stack for UAT
UATHelper: Packaging (Windows): LogWindows: Error: === Critical error: ===
UATHelper: Packaging (Windows): LogWindows: Error:
UATHelper: Packaging (Windows): LogWindows: Error: Assertion failed: !ActorsByGuid.Contains(ActorDesc->GetGuid()) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\WorldPartition\ActorDescList.cpp] [Line: 50]
UATHelper: Packaging (Windows): LogWindows: Error: Duplicated actor descriptor guid 'F6F01CB583888A94254572C9F50A0312' detected: `BP_Soup_C`
UATHelper: Packaging (Windows): LogWindows: Error:
UATHelper: Packaging (Windows): LogWindows: Error:
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb6d637aeb UnrealEditor-Engine.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb6d5cc1a8 UnrealEditor-Engine.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb6d635d5f UnrealEditor-Engine.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb6d634b2d UnrealEditor-Engine.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb6d630070 UnrealEditor-Engine.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb6d607f4d UnrealEditor-Engine.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb74a7e403 UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb6b7c1437 UnrealEditor-Engine.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb74b9e0b1 UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb74b61524 UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb74b61cdb UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb74b621c9 UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb703fe30e UnrealEditor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb701861a1 UnrealEditor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb701690ce UnrealEditor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb7019295a UnrealEditor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb70191e97 UnrealEditor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb6fe7fe50 UnrealEditor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb6fe3f323 UnrealEditor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb6fe5dc6f UnrealEditor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff6b2b6733f UnrealEditor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff6b2b5cfb6 UnrealEditor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff6b2b5d37a UnrealEditor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff6b2b60854 UnrealEditor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff6b2b76984 UnrealEditor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff6b2b78eb6 UnrealEditor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffc0663257d KERNEL32.DLL!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error:
UATHelper: Packaging (Windows): LogWindows: Error: end: stack for UAT
PackagingResults: Error: begin: stack for UAT
PackagingResults: Error: === Critical error: ===
PackagingResults: Error: Assertion failed: !ActorsByGuid.Contains(ActorDesc->GetGuid()) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\WorldPartition\ActorDescList.cpp] [Line: 50]
PackagingResults: Error: Duplicated actor descriptor guid 'F6F01CB583888A94254572C9F50A0312' detected: `BP_Soup_C`
PackagingResults: Error: [Callstack] 0x00007ffb6d637aeb UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb6d5cc1a8 UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb6d635d5f UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb6d634b2d UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb6d630070 UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb6d607f4d UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb74a7e403 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb6b7c1437 UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb74b9e0b1 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb74b61524 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb74b61cdb UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb74b621c9 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb703fe30e UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb701861a1 UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb701690ce UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb7019295a UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb70191e97 UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb6fe7fe50 UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb6fe3f323 UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffb6fe5dc6f UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff6b2b6733f UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff6b2b5cfb6 UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff6b2b5d37a UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff6b2b60854 UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff6b2b76984 UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff6b2b78eb6 UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffc0663257d KERNEL32.DLL!UnknownFunction []
PackagingResults: Error: end: stack for UAT
UATHelper: Packaging (Windows): Took 70.31s to run UnrealEditor-Cmd.exe, ExitCode=3
UATHelper: Packaging (Windows): Cook failed.
UATHelper: Packaging (Windows): (see C:\Users\chane\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Unreal+UE_5.3\Log.txt for full exception trace)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 1m 13s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Windows): BUILD FAILED
PackagingResults: Error: Unknown Cook Failure