I keep getting packaging error for windows 64. I have tried migrating levels into a new project and get the same problems. Help
MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 66.951ms to complete.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.17-13.34.44:254][ 0]LogOutputDevice:Error:
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.17-13.34.44:255][ 0]LogWindows:Error: === Critical error: ===
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Fatal error: [File:D:\Build++UE4+Release-4.12+Compile\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 143]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.17-13.34.44:256][ 0]LogOutputDevice:Error:
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. —> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for E:\2015-OxfordbrookesY2\Zone6\Week 36\OntologicalWorld\OntologicalWorld.uproject; see log C:\Users\OwenP\Ap
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
PackagingResults:Error: Error Unknown Cook Failure
RVillani
(RVillani)
August 17, 2016, 12:21am
2
Please, Post the full Log. Most problems will give you Unknown Cook Failure at the end. But the real cause of the error will be somewhere above it.
There’s a search box on the Output Log. Type Error in it and post the resulting lines here.
I am installing VS 2015 Community. Hopefully this solves the issue.
MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 66.951ms to complete.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.17-13.34.44:254][ 0]LogOutputDevice:Error:
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.17-13.34.44:255][ 0]LogWindows:Error: === Critical error: ===
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Fatal error: [File:D:\Build++UE4+Release-4.12+Compile\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 143]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.17-13.34.44:256][ 0]LogOutputDevice:Error:
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. —> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for E:\2015-OxfordbrookesY2\Zone6\Week 36\OntologicalWorld\OntologicalWorld.uproject; see log C:\Users\OwenP\Ap
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
PackagingResults:Error: Error Unknown Cook Failure
Here is the errors in the output log. Any ideas? Thank you.
RVillani
(RVillani)
August 17, 2016, 3:43pm
6
Well, filtering by the keyword Error didn’t help. It must be an error that the compiler describes using other words. Can you post the full log in a text file? I believe AnswerHub won’t let you post that much text written here.
Please upload your output logs from the editor as a .txt file so I can help you further.
Thanks!
It seems I have found the culprit! A landscape at the bottom of a series of high rise towers. Once deleted it packaged fine. Thanks though