Unknown Cook Failure, Package Game

Ok, so everything was named correctly and not too long. Everything can compile and work. The output was set to be put in a folder on my desktop, as shipping. (So I could record gameplay another computer, my laptop isn’t all that.) Everytime I delete an asset, rename, or move. I always click on “Fix up redirectors in Folder.” I have no currently used plugins for this prototype game. I ran a verify check on the Engine 4.11.2, I can’t find a way to check content. link text