How about, something like ACF Ascent combat framework? Thats sorta the situation I’m in now. With my rigged custom toon.
I was thinking what if its something that requires you to use that developers created mesh in order for the purchased asset to function properly? Could this asset be customized to work with little effort, or would it take alot of learning, and become something more suited for a rigger?
If so, would you have a product or method in mind if i needed to seek the services of a rigger?
Could you create a video with one of your characters in the 3d person template? Your character would replace the 3 person character and use animations.
I am glad you asked, there are some that come to mind that could utilise your system very well
Complete RPG: - Would be very important for player character and any A.I.
https://www.unrealengine.com/marketp…4b218863202d4e
RTS strategy toolkit
https://www.unrealengine.com/marketp…rategy-toolkit
For use with units ( hero creation )
Simulation template for characters inside the game
Open world RPG:
https://www.unrealengine.com/marketp…c1899e0f0ef57a
Hey guys! I’m working on a new update with several full sets of medieval clothing (fully interchangeable!). This is the first armor set (I’m still working on the texturing & rigging, but it’s looking nice so far). Of course, this will be included for free in the product, as with all future updates.
Did we figure out if this was possible or not? Thank you I was wondering too