Unity vs unreal

C# and C++

this a suggestion that if you guys have has C# as a language i gurantee most of unity user would shift directly to unreal
unreal is better in graphics and visual but learning C++ which is not at all user freindly
i hope you to add C# in future

It shouldn’t be too difficult to go from C# to C++.
The biggest difference is that you need to understand more about memory assignments (working with pointers etc). There are many courses on this.

You’re essentially asking “can you add another language because I can’t be bothered to learn c++”.
It takes some time. But there are many similarities between c# and c++.

Also, you can start off by learning the blueprint system (very user-friendly). From learning blueprints its pretty easy to replicate your code to C++.

Software / game development is always about learning.