OK guys, can someone show me a like-for-like on BP’s versus Nottorus? Here is the node & code on the first thing I need to build co-ordinates for my field in the game I am developing in Unity.
Variables & formulas substituted to make it more readable.
A simple nested FOR loop.
Again, it begs the question of why bother. Someone on the dark side posted the same question, it will be interesting to see the response.
If someone posts a snippet in BP’s to the above, and it seems similar, I think I’ll continue learning C# for my current project & learn BP’s for my next one (I have a project in mind).