Hi everyone.
My little game is close to shipping.
Lots of dynamic objects moving around.
My Unit Stat is pretty consistent here is a screen grab.
What do you think? Looking good or bad?
Hi everyone.
My little game is close to shipping.
Lots of dynamic objects moving around.
My Unit Stat is pretty consistent here is a screen grab.
What do you think? Looking good or bad?
Time in milliseconds = 1000 ms / frames per second
30 FPS = 1000 / 30 = 33.33 ms
60 FPS = 1000 / 60 = 16.67 ms
90 FPS = 1000 / 90 = 11.11 ms
Is this on your target hardware or near your minimum specs? The times are good, but if you’re running on a Titan and the game is shipping on an Android… the numbers don’t mean anything.
Thanks very good point actually.
I do realize that.
I just don’t have a slower machine that can run Unreal 4 on it.
I have an older laptop but no GPU in it so cant test it on there.
I am on an Asus ROG g752 vt gaming laptop.
Pretty fast.
So I am guessing these numbers will be around average.
I just want to check if the relationship between those numbers look o.k.