Last week, on June 6th, I received a rejection on the published version of an island that had been online for three days.
Epic’s review team said the problem was in my thumbnail image.
At the same moment, I received a rejection on 3 previous updates published with the same thumbnail. I’ve loaded these 3 updates over the course of two weeks.
I understand that I received a week’s suspension for publishing and monetization today because there were numerous violations in the previous period.
I don’t think this is fair.
From my side, the situation is as follows: I use the same thumbnail update after the update, thinking there is no problem with the thumbnail, and then I receive four strikes, one per update I’ve uploaded.
What is the logic behind that?
I see bugs and improvements I can make in game design—I’m fixing them. Is this for what you are banning me for?
By the way, the troubled thumbnail is attached. Can you finally explain what’s wrong with it and how it breaks the “Keep it Authentic” rule?
The appeal system is useless and doesn’t provide any explanation for me.
OK, even if this image is violating something, you shouldn’t count it as one violation, not four