Undockable window which can be dragged to another screen?

So I’m wondering if this is possbile… I have an app (link to it below for reference) and it has a menu at the bottom which has various controls, I’ve been asked to implement a feature where that menu can undock from its position and be dragged off screen to another monitor (effectively out of the game, is that possible?) - I know you can make a floating window but having it not bound to the game window bounds… I’m not sure, any thoughts?

I’m not sure if this will work, but you can try creating windows (tabs) via FTabManager (FGlobalTabManager).
All editor windows (if I remember correctly) are created this way.
Probably, for the assembled game, one window is created, which can probably be expanded by others.

I did eventually manage to get it working with a plugin, thanks though :slight_smile: