Hi! We are trying to make our binaries undecorated - so that they look the same regardless of the platform and configuration. I have found an option for this in Unreal - UndecorratedConfig. It does exactly what we expect and works fine for Win builds. But, unfortunately all our others platforms (IOS, Mac, Android) fail to package in Shipping configuration with this option. Is there a way to fix that in our Engine fork or maybe some other approach to make binaries undecorated?
The exact error is different on each platform but here are some of them:
Mac:
INFO:root:ditto: Cannot get the real path for source '/Users/admin/ba/tc/work/dev/game/Binaries/Mac/ProjectName-Mac-Shipping' INFO:root:Command PhaseScriptExecution failed with a nonzero exit code INFO:root: INFO:root:** BUILD FAILED **Android
Can't make an APK without the compiled .so [game\Binaries\Android\ProjectName-Android-Shipping-arm64.so]