Summary
All viewports, whether an added viewport or viewing through a camera actor, are linked together and move as one. I’m unable to lock a camera view and open another viewport to change the scene around the camera.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
UI/Tools
Steps to Reproduce
Open UEFN, add a viewport
Expected Result
Two separate viewports
Observed Result
Linked viewports
Platform(s)
UEFN