UE 4.27 is not utilizing GPU for rendering a sequence with movie render queue, resulted in a longer render times for a sequence. In the same machine UE 4.26 senders the same sequence by utilizing the GPU present very quickly.
Machine specs:
CPU: intel i7-10700K
GPU: NVIDIA GeForce RTX 3060
How can I make UE 4.27 to utilize the GPU present.
Any help would be appreciated.