Unable to see reflection in metal material

Hey guys,
I’m following along with a tutorial where the author adds a metal material to an object then adds a grass material to the floor plane and the grass material is reflected in the metal object but when I try the same process the metal object doesn’t appear to be reflecting the environment.

I’d appreciate any suggestions.
I’ve uploaded the screenshots below. Thanks.


Chris.

I think it’s due to your scalability being set to medium. Set it to high and you should start seeing the reflection.

You have no scene reflection capture object. Place a sphere reflection capture 200 units above the ground, nearby the shiny object.
And then keep placing reflection captures every 3000 units or so, to get a good variety of captures around your level as the player walks around.

Another option is to turn on ray tracing.

Thanks jwatte,

I’ll try that.

Thanks 3dRaven,
I’ll give that a try.

watch this from minute 5:00 onwards: https://m.youtube.com/watch?v=BGoaPyfZlYg
does that help?

1 Like

Hello!

In order to improve the reflections on the material, you can search for “planar reflections” on your shader and activate it

Hope this helps!

Thanks peterw1505.I’ll check it out.

Thanks a lots, it works for me!