Summary
When the Fortnite client crashes during an active Edit Session, I cannot reconnect to the same Edit Session without closing UEFN. Fortnite remains stuck as “Running” in the Epic Games Launcher even when it is not actually open.
If I try to reconnect in the same UEFN (without closing) using launch on pc, Fortnite relaunches, but the session gets stuck on “Loading into your Edit Session…” indefinitely. The only workaround is to fully close the UEFN project and reopen it.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Live Edit
Steps to Reproduce
Open a project in UEFN.
Launch an Edit Session.
While the Edit Session is active, let the Fortnite client crash or close unexpectedly.
Reopen/relaunch Fortnite while keeping the same UEFN project open.
Attempt to re-enter the Edit Session.
Expected Result
UEFN should reconnect to the existing Edit Session, or cleanly reinitialize the session so I can get back in without needing to close the project.
Observed Result
Fortnite launches, but I get stuck on “Loading into your Edit Session…” and cannot get back into the session.
UEFN appears to think the session is still active or recoverable, but it never finishes loading.
The only reliable fix is to fully close the UEFN project and reopen it before launching a new session.
Platform(s)
All
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Additional Notes
Fix this Please! It takes so much time away from me.

