Unable to publish specific map at all

Summary

So i have a gungame map and i made a halloween update for it wanting to update it for halloween as i usualy do some updates each season

however the issue i’ve been facing is that ever since the first fortnitemares update every single private version on that map has now gotten the ‘‘Experimental features’’ tag on it

i’ve included several images
the 1st image starting with the code 7102 is the most recent private version created 2 days ago
the 2nd image starting with 6163 is the latest succesfully published version. as you can see this is also recieving the experimental tag
The 3rd image starting with 0359 is the very first uefn version of this island wich was also successfully published ages ago

i can go on and on with these images but every single version i have and will create as it currently stands is flagged as experimental
i have checked in the project settings if anything was selected but no, nothing experimental is enabled.
i also checked the project file directly and once again, nothing out of the ordinary.

i am at a loss as to what to do at the moment as i want to be able to update my map, but this is severely hindering my ability to.
none of my other maps have this issue and i’ve asked other creators if they’ve had anything similar but the closest thing ive seen isnt preventing anyone from publishing at all.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Publishing

Steps to Reproduce

i honestly have no good way to reproduce this on someone elses end

but in my case i just publish a new private version and do a memory calculation and what not, then i attempt to publish

Expected Result

i’d expect it to not give the experimental warning and let me publish

Observed Result

it gives the experimental warning and doesnt let me publish

Platform(s)

PC

Island Code

5475-5920-8295

Upload an image



Hi @FierceDeityYT ,

This is a known problem, and there are a couple of posts on this

[MAJOR] Asset Reflection - Scene Graph causing Experimental wrongly set

i see, it’d be nice if epic fixed something so harmfull a bit quicker tho :confused:
guess i’ll just have to wait it out then