Unable to publish my map due to verse validation at UEFN Creator Portal

Summary

At Unreal Editor 5.8 i´m able to build the verse code without any errors. But when trying to publish during verse validation i´m having this error:

Verse Validation Failed
VerseBuild: Error: C:/build/FortniteGame/Plugins/GameFeatures/74c3f357-43be-a6e0-aa3c-3c8f40a33786/Content/CustomPlayer.verse(10,9, 10,37): Script error 3587: The identifier ‘SceneGraph’ in /UnrealEngine.com does not refer to a logical scope. Possible segments are Temporary, WebAPI, Abilities, VerseTypeEditor, Conversations, Tests, JSON, Itemization, Progression, VerbFrameworkTests, ProgressionCoreTests, GameplayConditionalFrameworkTests, AINavigation, PlayspaceInternal, BasicShapes, ControlInput, StateMachine, EntityTestSuite, VerseCameraTestSuite, Assets, EntityRegistryTestSuite, ComponentTestSuite, ExecutionTestSuite

My verse CustomPlayer does not have this reference to SceneGraph anymore.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Publishing

Steps to Reproduce

Build verse code, then launch session, then end game, then launch memory calculation, then try to publish at creator portal.

Expected Result

Publish without errors

Observed Result

Verse Validation Failed
VerseBuild: Error: C:/build/FortniteGame/Plugins/GameFeatures/74c3f357-43be-a6e0-aa3c-3c8f40a33786/Content/CustomPlayer.verse(10,9, 10,37): Script error 3587: The identifier ‘SceneGraph’ in /UnrealEngine.com does not refer to a logical scope. Possible segments are Temporary, WebAPI, Abilities, VerseTypeEditor, Conversations, Tests, JSON, Itemization, Progression, VerbFrameworkTests, ProgressionCoreTests, GameplayConditionalFrameworkTests, AINavigation, PlayspaceInternal, BasicShapes, ControlInput, StateMachine, EntityTestSuite, VerseCameraTestSuite, Assets, EntityRegistryTestSuite, ComponentTestSuite, ExecutionTestSuite

Platform(s)

All

Island Code

2568-1676-8933

You were not supposed to be using that path, but it still compiled, this issue was fixed in v41.00

Replace
using { /UnrealEngine.com/SceneGraph }
With
using { /Verse.org/SceneGraph }

And see if that compiles

I´ve already changed to using { /Verse.org/SceneGraph } and even remove the line from the verse code, but Creator Portal seems to not recognize that the code has changed. It seems that Creator Portal it´s not updating the local code. I´ve already deleted %LOCALAPPDATA%/UnrealEditorFortnite/Intermediate/ValkyrieUploadTemp with no success.

I guess it´s the same problem as this Getting LogValkyrie error . Some problem with epic´s temporary storage not being updated correctly. @Flak and @GraemeThornton could you check it out?

@Flak and @GraemeThornton really need some help here, my map it´s not acessible right now due to this issue, no player is able to join the experience. Help please!

Don´t know what changed but I was just able to publish the map.