I’m running into an issue while attempting to package after upgrading my project to 4.15. The package process starts, then runs indefinitely without any output once it gets to the cooking step (log attached). Attempting to package a separate blank android project with starter content succeeds, so I’m unsure what is preventing the upgraded project from packaging. Anyone have any ideas on whats going on or run into anything similar?
Discovered that the problem was caused by the GameAnalytics plugin. Disabling this allowed to project to build and cook without any issues.