I made a UEFN map and published it last April. I then took a break, unlisted the map, and came back today trying to edit the map in UEFN, but can’t.
It looks like it is still Active (the project) in my creator portal:
Name: Bunker Box Fights - Zero Build FFA
Code: 2780-4081-7580
When I download and open UEFN, the project is just the base initial version called “Bunker” it looks like.
How do I get the latest, active version into my UEFN editor?
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Unreal Revision Control
Steps to Reproduce
I redownloaded UEFN today. It has a project called “Bunker” that must be my initial base version of the full project that I need from my creator portal described in the summary.
Expected Result
I need the latest active version of my map, in my UEFN ultimately.
Observed Result
When I open “Bunker”, there is nothing there, just a basic “intro” project. Not like the full project version thats on the creator portal (I can open and play it in Fortnite).
Gotcha. Okay so it sounds like , when publishing and listing a map, there isn’t a forced “URC check in”, and since there is nothing in snapshot history, I must not have done one then. And, there isn’t any other way to pull down the map from creator portal, onto my computer?
When I look at the project in UEFN, it says URC is enabled / turned on, in the bottom right near the open button. But, I can’t find any updated snapshots / versions from the local UEFN.