But got an error:
“Error Infinite Loop detected in VNE1PrisonEscape , asserted during CustomEvent_0 with the following Call Stack”
I already checked the case when the ‘branch false’ is not connected - after several clicks on item (~15) it becomes True.
So why it shows Infinite Loop error if I connect False to Set Control Rotation? After some time it must become True…
In that case nothing happens when I click on the item:
“Error Accessed None ‘CallFunc_Array_Get_Item’ from node Bind Event to Hid1anim in graph ‘EventGraph’ in blueprint VNE1PrisonEscape”
I also added delay 3s as workaround, but had the same loop error:
“Error Infinite Loop detected in VNE1PrisonEscape , asserted during CustomEvent_0 with the following Call Stack”
After this I added one more delay (1s) to loop and errors disappeared. But this are just workarounds, right?