Unable to grab sword on VR pawn, need help please

I’ve got this sword on my vr pawn, but I cant grab it, I have an identical sword in the level that I can grab, but the one on the vr pawn I cant grab, can somebody please let me know what I need to do to so I can grab the sword?

are you just using unreal’s vr template, and did you set up the sword that is working by replacing the blue cube with a sword? if so there is some logic that is in the pickup cube blueprint that makes it work. what I would do is delete all the sword stuff from you player then go into the event graph of the working sword’s blueprint and adjust that.

it’s been awhile since I looked at it but I think that there is a node called something like “attach component” or “set actor something or other” idk but it should be pretty obvious. Anyway you may need to expand the node to see everything but you can set the objects transform in that so the sword will go to your waist when you release it. just add a socket on your player’s mesh and then reference that.