Setting Up Mono
MSBUILD: error MSBUILD0000 : Project File ‘…/…/…/Source/Programs/UnrealBuildTool/UnrealBuildTool.csproj’ not found.
We’re getting this error whenever trying to create XCode project files for a 4.12.5 project on Mac. An identical project works 100% fine in 4.11, as we’ve done so before.
We’ve tried disabling all our plugins and everything - We’re using binary (launcher) version of the engine. We Desperately need to do this to ship our patch this week!