I’m trying to create a new C++ class in my project in UE5. When choosing a parent class for the class I’m creating, I don’t see AttributeSet as an available class. I see from unreal engine documentation and multiple tutorials online that UAttributeSet is a base class that we can extend. Gameplay Attributes and Attribute Sets for the Gameplay Ability System in Unreal Engine | Unreal Engine 5.0 Documentation
Why is AttributeSet class not showing up for me as a parent class option when I create a new C++ class?