Unable to find AttributeSet class when choosing parent class for new C++ class creation

I’m trying to create a new C++ class in my project in UE5. When choosing a parent class for the class I’m creating, I don’t see AttributeSet as an available class. I see from unreal engine documentation and multiple tutorials online that UAttributeSet is a base class that we can extend. Gameplay Attributes and Attribute Sets for the Gameplay Ability System in Unreal Engine | Unreal Engine 5.0 Documentation

Why is AttributeSet class not showing up for me as a parent class option when I create a new C++ class?

Have you added “GameplayAbilities” to your MyProject.Build.cs?
This will guide you in the setup GAS-Setup

I can now see the AttributeSet class after setting up the Gameplay Ability System in the doc you linked. Thank you!