So what your saying is that I need to remove my PlayerStart, place an instance of my Player_BP into the level and then in the visualizer component select that BP and then Fetching the pawn will work?
I’m going to try some more while I wait to hear back, I am unfamiliar with how to get sim mode to work and was planning on looking up docs at some point.
Edit:
Just tried to PIE test with different debug filters set. When dragging another instance of my BP I don’t play from it, I play from the cameras position. Still not able to fetch the owner however I feel like I’m getting closer.
Didn’t think something like this would be so difficult, but thanks for your patience and replies