Unable to edit "Relevant Actors" array in GameplayBehavior

Summary

Trying to make a GameplayBehavior in conjunction with SmartObjects, and wanted to use the “RelevantActors” array that is available. When trying to add an elements to it, I am able to open a dropdown window to select from the outliner/viewport, but upon selecting one it shows as none. Tried it in different levels with different actors, and still not able to edit the array.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

AI

Steps to Reproduce

Create a blueprint of class GameplayBehavior, try edit “Relevant Actors” array in class defaults.

Expected Result

Actor selected from dropdown window or viewport is currectly added to the array.

Observed Result

Unable to add elements, shows as none.

Platform(s)

PC