Summary
Trying to make a GameplayBehavior in conjunction with SmartObjects, and wanted to use the “RelevantActors” array that is available. When trying to add an elements to it, I am able to open a dropdown window to select from the outliner/viewport, but upon selecting one it shows as none. Tried it in different levels with different actors, and still not able to edit the array.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
AI
Steps to Reproduce
Create a blueprint of class GameplayBehavior, try edit “Relevant Actors” array in class defaults.
Expected Result
Actor selected from dropdown window or viewport is currectly added to the array.
Observed Result
Unable to add elements, shows as none.
Platform(s)
PC