Hi,
The bug occurs if any actor has UParticleSystemComponent with particle Template set.
Steps to reproduce:
- Create new project
- Create new actor (BP_TestActor)
- Add Praticele System component to it
- Set any particle
- Create a new level (TestLevel)
- Place in it BP_TestActor
- Try to delete TestLevel.
During deleting error pops up.
The bug was reported here [UE-81574][2] but my steps are simplified because I don’t need to use the child actor component.
Does anyone know how to work around this?