I’m trying to create a simple C++ Basic Code project within UE4.17 and I’m getting the following error:
The project could not be compiled. Would you like to open it in Visual Studio?
Running C:/Program Files/Epic Games/UE_4.17/Engine/Binaries/DotNET/UnrealBuildTool.exe RoomEscape Development Win64 -project=“C:/Users/Gustavo/Documents/Unreal Projects/RoomEscape/RoomEscape.uproject” -editorrecompile -progress -NoHotReloadFromIDE
Creating makefile for RoomEscape (no existing makefile)
Performing full C++ include scan (no include cache file)
@progress push 5%
Parsing headers for RoomEscapeEditor
Running UnrealHeaderTool “C:\Users\Gustavo\Documents\Unreal Projects\RoomEscape\RoomEscape.uproject” “C:\Users\Gustavo\Documents\Unreal Projects\RoomEscape\Intermediate\Build\Win64\RoomEscapeEditor\Development\RoomEscapeEditor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -installed
Reflection code generated for RoomEscapeEditor in 9,7961486 seconds
ERROR: No 32-bit compiler toolchain found in C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\cl.exe
When I click at “open in Visual Studio”, it says:
Could not edit the code editing IDE. C:/Users/Gustavo/Documents/Unreal Projects/RoomEscape2/RoomEscape2.sln could not be found.
I’m just a beginner and this would be my first project in UE4 as I’m still learning C++. What should I do?
Thank you in advance for your help!