Hello, I am trying to compile the “Loading Screen” plugin available via GitHub. (Specifically this plugin: GitHub - ue4plugins/LoadingScreen: A plugin for Unreal Engine 4 to expose simple controls for managing load screens. ). The issue is that when I open my Unreal Engine project, a message appears stating the Loading Screen plugin needs to be compiled, if I click compile a few seconds later it states that compiling failed and that I should attempt to manually compile the plugin. Does anyone know how to fix this issue? Thank you
Looking at the README it has only been built against 4.22.
Have you also gone through the Dependencies and made sure you meet all requirements? If so, it might be worth trying it on a 4.22 build to rule out version issues.
Hello, thank you for replying. Yes I have checked through all the dependencies, but the same issue occurs. Oh one thing to note is that this plugin would build and load normally on previous versions of Unreal Engine (such as 4.23), It did work for me on version 4.23 but stopped working after I updated to 4.24.
Hi, I’ve tried adding the plugin to my sample project in 4.22 and its working fine. You may be need to wait for the developer to update the code to make it compatible with 4.24.
Hello, thank you for your response. I guess i’ll have to wait for the developer to release an update to make it compatible with the newest version of Unreal Engine. Thank you for your answer.