Hi,
I’m trying to compile an installed build of Unreal 4.27 and I’m having an issue where there will be random syntax errors in automation scripts when I try
Full log:
errorslog.txt (100.8 KB)
Please advise on how to fix this, as I can’t seem to figure out how to.
Some have advised replacing CMake binaries, though this has not fixed it.
This also happens when packaging a game with a non-installed build