I have downloaded the Release version of the engine from Github and am attempting to follow the instructions in this documentation:
When I get to step 5 (Build UE4), I get the following errors:
1>------ Build started: Project: ShaderCompileWorker, Configuration: Development_Program x64 ------
1>The system cannot find the path specified.
1>E:\Microsoft Visual Studio\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(44,5): error MSB3073: The command “…..\Build\BatchFiles\Build.bat ShaderCompileWorker Win64 Development -waitmutex” exited with code 3.
1>Done building project “ShaderCompileWorker.vcxproj” – FAILED.
2>------ Build started: Project: UE4, Configuration: Development_Editor x64 ------
2>The system cannot find the path specified.
2>E:\Microsoft Visual Studio\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(44,5): error MSB3073: The command “…..\Build\BatchFiles\Build.bat UE4Editor Win64 Development -waitmutex” exited with code 3.
2>Done building project “UE4.vcxproj” – FAILED.
========== Build: 0 succeeded, 2 failed, 2 up-to-date, 0 skipped ==========
Does anyone know what might be causing this? Any suggestions would be much appreciated.