My problem is in Visual Studio 2013 when I attempt to build the UE4 project. I’m getting the error:
Error 6 error MSB3073: The command "..\..\Build\BatchFiles\Build.bat UE4Editor Win64 Development" exited with code 3. C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets 38 5 UE4
I have a fresh clone of the UE4 solution. I downloaded the 2 supplemental zip files and unzipped them into the UnrealEngine folder. I ran the GenerateProjectFiles.bat successfully with no errors. I launch into VS2013 as administrator, set it to ‘Development Editor’ ‘Win64’, right-click UE4 project and select build. I have a screenshot of what I’m seeing in the editor (the green outline is mine to indicate where the cursor was going when double clicking on the error):
I’m receiving the same exact error on completing a fresh install of 4.4.3. May I ask if you found the path solution?
I’m running VS2013 Pro Update 4 CT2. Old 4.2 was running fine. Just deleted the whole unreal folder and re-did all the downloads multiple times. Nothing is getting rid of this build error.
1>------ Build started: Project: UE4, Configuration: Debug_Editor x64 ------
1> The system cannot find the path specified.
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(38,5): error MSB3073: The command “…\Build\BatchFiles\Build.bat UE4Editor Win64 Debug” exited with code 3.
========== Build: 0 succeeded, 1 failed, 1 up-to-date, 0 skipped ==========