Unable to build lighting properly in UE 5.5.1 (model is black after baking lighting)

After many tests, I found that with the same model, the same settings and scene lighting tests, UE 5.3.2 can bake lighting normally, but in UE5.5.1 version, it will cause the model to turn black.



After many tests, I found that with the same model, the same settings and scene lighting tests, UE 5.3.2 can bake lighting normally, but in UE5.5.1 version, it will cause the model to turn black.Please fix this serious problem quickly.

1 Like

Hello there, maybe it is too late for this reply but you could check the location of your mesh, sometimes when the geometry is too far from the world origin axis (0,0,0) it generates some bake errors.