Summary
When trying to bind a message type variable to the Text field of a Text_Block, the widget fails to compile and returns an error. Whilst the error states a conversion function is required, there is currently no conversion function available to convert explicitly from a message to (FText).
Please select what you are reporting on:
Unreal Editor For Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
- Create a UMG widget
- Add a Text_Block
- Create a Message type Verse Field variable
- Bind the variable to the text of the text_block using the quick bind button
- Compile widget
Expected Result
Widget compiles successfully.
Observed Result
An error occurs:
Binding ‘SongName.Text ← W_ListItem.SongName’: Could not create binding. The source property ‘SongName’ (UUEFN_TextBlock_C*) does not match the type of the destination property ‘Text’ (FText). A conversion function is required.
Platform(s)
windows