UMG Text - Creating Interesting Gradients in UE4

Hi everyone,

I am an After Effects animator coming into the Unreal domain, as the company I work for is investigating using it as their games engine going forward.

What I need to do is recreate the attached text in UMG, (this is a static from my AE animation), with materials so that the game is as light as possible, and easily localised.

Any help or tips would be greatly appreciated.


there’s this kit on the marketplace ( that add the possibilities to have rounded borders and advanced gradients! Take a look, it also let you try with a demo!