UMG Text - Creating Interesting Gradients in UE4

Hi everyone,

I am an After Effects animator coming into the Unreal domain, as the company I work for is investigating using it as their games engine going forward.

What I need to do is recreate the attached text in UMG, (this is a static from my AE animation), with materials so that the game is as light as possible, and easily localised.

Any help or tips would be greatly appreciated.

Thanks