UMG Retainerbox makes Text Blurry

Upgraded my project to UE4 4.27 source. When did UMG Retainerboxes make text blurry?


I don’t remember text getting blurred like this in 4.25 and its messing up my pixel text (It looks smoothed out since I’m applying a color palette filter in the retainer box, without it, it’s just blurry pixel text)

How it’s supposed to look. But disabling Retainerbox rendering.

Is there a way to modify the output of the render texture of the retainerbox in source? Maybe remove the filter/mipmaps or set it to UI/Pixel texture group?

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I am running into very similar issues. Have you found any solution to this yet?

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I´m having this issue as well, but I don´t know if it is linked to a specific version or not.

It should be rather easy to recreate, you can see two text examples here that show one going through the RetainerBox and the above one not going through it.

I´m running 4.27.2

blurry

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