Engine Version I used: 4.8.3, 4.9.0
I am reffering to this tutorial: A new, community-hosted Unreal Engine Wiki - Announcements and Releases - Unreal Engine ForumsUI-_Inventory_Tutorial_Playlist
I am adjusting it to third person and have encountered the following problems:
- if the pickuptext code is called too many times it will eventually not show the text any more
- If the character gets close to the object and make a turn around rotation with the mouse, the text disappears and it will never appear again
- The pickup text displays for a split second elsewhere than the intended position where is adjusts after that split second
For the above I have added a print string on my sphere trigger blueprint to see if the collision stops working but as it seems the collision is working but something weird is going on with the pickuptext which stops showing after being called many times.
May I add that with the following blueprint(see pic below) I got to extend the life of pickuptext when you call it many times, but eventually it fails too. In the video there was **one **pickuptext widget node which had 2 wires, one going to “add to viewport” and the other one to “remove from parent”.
Also note that:
In version 4.8.3 and in 4.9.0 on the sphere details tab, in order to display the text you must go to “collision enabled” and in the drop down menu choose “No physics collision”(or query for 4.9.0) as by default it has no collision. I was trying to figure out 2 days why my pickuptext was not displaying…
In the video it has “No physics collision” by default so many users who are watching it may encounter the same problem
If you need images showing the problems I listed, let me know
Would be glad if you could post how to fix the above problems