UMG Font is Terribly Aliased

In the UMG editor, my font looks like:


In game it looks like:


I’ve messed with a lot of settings (custom fonts, font scale, font materials) but can’t get a clean looking font. How do you achieve crisp fonts?

Have you found a solution for this issue?

For 3D text renders I had to change the font material to translucent instead of masked to get a smoother result. Not sure if this would work for UMG text though