Hello,
Is there any info about changing the export frame rate on an audio-generated animation from a MetaHuman Performance asset?
It seems to be defaulting to 30 fps for me regardless of project settings and I can’t see anything exposed that would allow me to change that. I looked through the CPP file MetaHumanPerformanceExportUtils and it seems to be using a frame rate associated with the Performance asset. That should be dependent on the source file, but I don’t know of a way to set a frame rate on a wav file or a sound wave UAsset as they deal with sample rates instead.
Thank you,
Emil
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