ultra dynamic sky + niagara - Render Problem

Hi I´m using ultra dynamic sky with volumetric clouds enabled.
The issue is, that the clouds are not obscuring the particle simulations in the background.

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Thanks for help!

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Here are a few things you can try:

  • Check if there is an option for the Volumetric Cloud or the Ultra Dynamic Sky settings to prevent obscuring objects in the scene. It would likely be named something with “depth”.
  • As Ultra Dynamic Sky is a marketplace plugin, ask the developer who created it for support.
  • Check that the particle simulations are set to “Translucent” or “Additive” blend mode. If they are set to “Opaque”, they will not be affected by the clouds’ transparency.
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You may have to switch between Background Volumetric cloud to Cinematic ones.

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