Hello there. I’m trying to create a ground fog effect with Ultra Dynamic Sky that looks like a thick blanket (with adjustable opacity and steep cutoff) just a few meters above the landscape when viewed from above. However, adjusting the Ground Fog settings doesn’t seem to have any effect at all.
Is there a specific setting I might be missing, or does this feature require additional setup to work properly? Any advice on how to achieve this effect would be greatly appreciated!
Doesn’t have to be with UDS but when I use UDS I can’t additionally use the internal fogs, right?
This is what I have in mind more or less: